Timeline
03/17/2010: Yesterday
- 15:57 Changeset [1106] by
- Refactored to use 3 enums for Texture/Image formatting information. See …
03/16/2010:
- 17:32 Changeset [1105] by
- Fixed clipmap transform bug.
- 13:52 Changeset [1104] by
- Added check for arb texture compression
- 13:46 Changeset [1103] by
- Added support for DXGI - BC4 and BC5. Moved Guess to using generic texture …
- 11:28 Ticket #172 (DXT flipping) closed by
- fixed: Implemented: r1102
- 11:27 Changeset [1102] by
- Rewrote dds importer from scratch, using format info from msdn and …
- 11:24 Ticket #172 (DXT flipping) created by
- DDS loading code is a bit messy and does not handle flipping of compressed …
- 11:21 Changeset [1101] by
- Added possibility for textures to be loaded as 3d. NOTE: perhaps should …
- 11:19 Changeset [1100] by
- Renamed mipmap sizes field to more accurately describe what is stored
- 07:56 Ticket #171 (GLSL program state mixup - (using GeometryClipmapTerrain and a custom ...) created by
- When I'm using two GLSLShaderObjectStates (in my case …
- 07:38 Ticket #170 (ParallelSplitShadowmapPass Texture shadowing doesnt work) created by
- When applying Test enabled BlendState? (any type), shadows won't render at …
03/15/2010:
- 17:12 Changeset [1099] by
- Constant
- 16:58 Changeset [1098] by
- Altered to provide more options.
03/14/2010:
- 20:48 Changeset [1097] by
- Ensure VBO is disabled before sending shader attributes to card
- 20:14 Changeset [1096] by
- Attempt to further sync the way buffer size is used
- 12:43 Changeset [1095] by
- Added rough tracking of interleaved buffer size. Perhaps should be done …
03/13/2010:
- 20:29 Changeset [1094] by
- added useDebug option to JoglCanvas?
03/12/2010:
- 10:19 Changeset [1093] by
- Do not directly change the active cursor if we are in grabbed mode.
03/11/2010:
- 23:06 Changeset [1092] by
- updated classpath
- 18:20 Changeset [1091] by
- added obj file
- 18:14 Changeset [1090] by
- corrected
- 18:09 Changeset [1089] by
- added extras project
- 17:47 Changeset [1088] by
- OBJ importer and demo... and new "garage" package for extra Ardor3D bits. …
- 17:43 Changeset [1087] by
- Initial import.
- 17:29 Changeset [1086] by
- pitcher model. See readme
- 17:28 Changeset [1085] by
- Refactored to improve results, speed, allow for vertex groups, etc.
- 17:28 Changeset [1084] by
- Added new creation methods for float buffers
03/10/2010:
- 15:42 Changeset [1083] by
- Small tweak for uniformity
- 15:42 Changeset [1082] by
- Common utility methods for skins
03/09/2010:
- 19:15 Changeset [1081] by
- Better ratios for near/far
- 19:15 Changeset [1080] by
- Bring all models that share the same skeleton together to share a common …
03/08/2010:
- 19:02 Changeset [1079] by
- Added more useful methods and doc to IndexBufferData?
03/06/2010:
- 22:23 Changeset [1078] by
- Made this more useful.
03/04/2010:
- 16:23 Changeset [1077] by
- removed deprecated method use
- 16:07 Changeset [1076] by
- moved to getShininess
- 16:07 Changeset [1075] by
- copy/paste bug
03/03/2010:
- 22:52 Changeset [1074] by
- Cleaned up setter method names
- 22:52 Changeset [1073] by
- Attempt to add in short formats. Needs review.
- 15:33 Changeset [1072] by
- Exposed state choosing from renderer and applied it to GLSL data logic …
- 15:02 Changeset [1071] by
- Tweaked API to be simpler.
- 10:43 Changeset [1070] by
- Correct version number
- 10:38 Changeset [1069] by
- removed extra line
- 10:38 Changeset [1068] by
- Fixed up drawElements method in Jogl renderer to use appropriately data …
- 09:45 Changeset [1067] by
- Refactored MaterialState? to allow separate front and back parameters and …
03/02/2010:
- 22:57 Changeset [1066] by
- added thumbnail for test
- 22:51 Changeset [1065] by
- Refactored MaterialState? to allow separate front and back parameters and …
- 14:34 Changeset [1064] by
- Expose load(ResourceSource?) and simplify ColladaExample?
03/01/2010:
- 19:38 Changeset [1063] by
- Don't convert empty meshes to skins
- 18:05 Changeset [1062] by
- Fix to handle infinite bounds
- 11:31 Changeset [1061] by
- moved to using arrays as primary storage in skin.
- 11:30 Changeset [1060] by
- Cleaned up input pipes... fixed issue with maxOffset when reading pipes …
02/28/2010:
- 19:11 Changeset [1059] by
- Fixed bug in joint read
- 19:06 Changeset [1058] by
- Explicitly read the font node
- 12:18 Changeset [1057] by
- Added selection of first match. Update from Galun to add match buttons and …
02/27/2010:
- 14:59 Changeset [1056] by
- spelling fix for gpu skin shader. positioned skin properly around bone.
- 14:34 Changeset [1055] by
- flipped the directional lights
- 14:21 Changeset [1054] by
- Updates and additions to animation and collada: - new PoseListener? …
- 13:55 Changeset [1053] by
- pruned
- 13:50 Changeset [1052] by
- Updates from Galun improving searching
02/26/2010:
- 19:06 Changeset [1051] by
- i18n patch from Gentleman Hal
- 16:53 Changeset [1050] by
- Dropped param
- 16:52 Changeset [1049] by
- Dropped param
- 13:46 Changeset [1048] by
- Flipped directional lighting to bring it into compliance with JavaDoc? for …
- 13:26 Changeset [1047] by
- Save out the shader logic if it implements Savable
- 11:56 Changeset [1046] by
- Patch from chadkelly to revert tool bar use.
- 11:00 Changeset [1045] by
- Final commit for moving to lowercase d
- 10:58 Changeset [1044] by
- moved to lowercase d. (not compilable)
- 10:57 Changeset [1043] by
- Moved to lowercase d
- 10:56 Changeset [1042] by
- orphaned dir
02/25/2010:
- 16:39 Changeset [1041] by
- Fixed bug when exporting byte buffers
- 15:53 Changeset [1040] by
- Fixes for blender export issues. First step against handling other input …
02/24/2010:
- 23:30 Ticket #167 (InputTrigger name attribute) closed by
- fixed: added as "id" attribute.
- 23:30 Changeset [1039] by
- #167: Added id attribute to InputTrigger?.
- 23:23 Ticket #162 (Parse error in DOMInputCapsule.readStringArray) closed by
- fixed: Recent changes I've made to the DOMInputCapsule have allowed …
- 23:17 Changeset [1038] by
- Simplified the Savable and Ardor3DImporter/Exporter interfaces. Fixed …
- 23:09 Changeset [1037] by
- Added teapot and XML importer/exporter usage
02/23/2010:
- 20:48 Changeset [1036] by
- Work around for bug in java1.5.
- 20:03 Changeset [1035] by
- rewind buffers to comply with previous usage
- 19:27 Changeset [1034] by
- Removed ByteUtils? method readData, which can be replaced with …
- 15:01 Changeset [1033] by
- Updated to lwjgl 2.3
- 11:11 Changeset [1032] by
- Updates from chadkelly + added browse source button
02/22/2010:
- 19:26 Changeset [1031] by
- Fixes to ensure uniform usage of buffers
- 19:25 Changeset [1030] by
- Was using a negative index value... not sure if it is 100% correct, but …
- 17:30 Changeset [1029] by
- Fixed frame button min/max size
- 12:44 Changeset [1028] by
- removed decimals from FPS... distracting.
- 12:35 Changeset [1027] by
- Skin for slider. Cleaned up validation of min/max content size.
- 12:32 Changeset [1026] by
- Added int clamp
- 02:27 Changeset [1025] by
- Added float clamp
- 02:27 Changeset [1024] by
- Fixed title
- 02:27 Changeset [1023] by
- Slider upgrades... Added backing model, clicking in bar to step, snapping …
02/21/2010:
- 23:38 Changeset [1022] by
- Small tweaks. Notably have detach called before removing from parent.
- 19:00 Changeset [1021] by
- Latest updates from Galun.
- 14:05 Changeset [1020] by
- Updates to scrolling widgets
- 13:56 Changeset [1019] by
- Added first cut of a slider from Galun. Moved Orientation enum to shared …
- 13:46 Changeset [1018] by
- Add notifications for hud attachment on add/remove.
- 10:29 Changeset [1017] by
- Start on scroll pane support from Galun. Still experimental
02/20/2010:
- 21:47 Changeset [1016] by
- Updates... - Added create on heap methods for all buffer types and had …
- 19:00 Changeset [1015] by
- Addition from Galun adding filtering.
02/19/2010:
- 17:41 Changeset [1014] by
- Updates to mouse state
- 11:24 Changeset [1013] by
- Updated collections dependency to 1.0
- 11:04 Changeset [1012] by
- removed guive and aop libs
- 11:00 Changeset [1011] by
- Removed dependency on Guice.
02/18/2010:
- 23:21 Changeset [1010] by
- Fixed bug introduced in last commit of MathUtils? for floor. :(
- 22:06 Changeset [1009] by
- Moved the lwjgl specific values out of Key and into Lwjgl package. Added …
02/17/2010:
- 14:59 Ticket #169 (Adding JPGs and Purpose annotations for RunExamples) closed by
- fixed: Updated in trunk. Thanks.
- 14:54 Changeset [1008] by
- Fixed extra > after the image.
- 14:48 Changeset [1007] by
- Updates to all the intro javadoc and annotations of our examples
- 12:18 Changeset [1006] by
- Moved to using an onscreen fps counter
- 11:58 Changeset [1005] by
- Fix VBO functionality when using indices of type byte or short.
02/16/2010:
- 16:11 Changeset [1004] by
- extra javadoc added
- 15:52 Changeset [1003] by
- updated for new indices code
- 15:20 Changeset [1002] by
- Converted Indices use to allow for Byte and Short based buffers.
- 15:14 Changeset [1001] by
- Made final
- 11:12 Changeset [1000] by
- Changed the default face to FrontAndBack? to match OpenGL spec
02/15/2010:
- 17:16 Ticket #169 (Adding JPGs and Purpose annotations for RunExamples) created by
- The majority of the com.ardor3d.example.RunExamples? don't have Purpose …
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